We’re excited to announce that our producer, Emily Harnedy, and lead artist, Maddie Bouchie, will be attending the Game Developer’s Conference in San Francisco California next week! We’re super pumped to learn more about our specific disciplines (production and art) and make connections with professionals in the game industry.
If you are attending GDC or live in the San Francisco area and would like to playtest Kanji Samurai in its current state, feel free to send Emily an email (EmilyHarnedy@gmail.com) and we can find a time to meet up!
Inspired by our designer’s fierce love of Japan and educational games, Kanji Samurai is an upcoming game for the mobile phone and tablet that provides a fun and introductory experience into the more challenging aspects of learning how to read and write Japanese. Made by senior student developers at Champlain College, Kanji Samurai places players in the role of a samurai warrior intent on avenging his ransacked village.
Players trace and write Kanji with their finger directly on their screen in order to perform attacks against opponents. The more accurately they’ve drawn the Kanji, the more powerful their attack. Players learn kanji from a variety of powerful senseis in order to become the ultimate Kanji Samurai.
We intend for Kanji Samurai to engage players in learning how to write kanji and provide them with a foundation for further learning. With an accompanying story, an assortment of visual and audio effects to enhance learning, and a variety of Kanji to master, we hope that Kanji Samurai will inspire further interest in Japan and its language.